Framework Implementation

Make the framework fit your project – not the other way around. We integrate, adapt and extend Red Corp. Unity frameworks inside existing projects.

Why Implementation Support

Installing a framework is usually the easy part.

The real integration starts when that framework needs to communicate with the save system, UI, characters, input, networking, scenes, content pipeline, or other project-specific systems.

Framework Implementation is for teams that want to use one of our systems without handling every integration detail internally.

What we Handle

Connect the framework to the systems around it.

Initial Setup

  • Installation
  • Package configuration
  • Required dependencies
  • Initial project setup
  • Sample removal or adaptation

Project Integration

  • Existing save systems
  • Input systems
  • UI
  • Gameplay systems
  • Characters
  • Scenes
  • Data
  • Networking where supported

Extensions

  • Custom adapters
  • Project-specific APIs
  • Additional behaviours
  • Custom data
  • Workflow extensions
  • Editor changes

Handover

  • Team guidance
  • Technical documentation
  • Integration notes
  • Usage examples
  • Project-specific setup information

Existing Architecture

Your existing architecture comes first.

Possible Integration Approaches

We do not assume unrelated systems need to be replaced simply because a framework is being introduced.

Before implementation, we review the systems the framework needs to interact with.

Configuration

The framework already supports the requirement and only needs project-specific setup.

Adapter

A lightweight translation layer connects your existing system and the framework.

Extension

The framework is extended through its existing APIs and extension points.

Custom Integration

Project-specific code handles requirements outside the standard implementation.

Custom Development

Standard implementation does not need to solve every project-specific problem.

Clear Boundaries

Sometimes a framework covers most of the requirement while one particular part remains unique to your project.

That additional work can be scoped separately as Engineering Consulting rather than unnecessarily changing the base framework.

Before additional work proceeds, we define:

  • What the standard framework already provides
  • What is configuration
  • What is project-specific integration
  • What requires custom development
  • Who owns the resulting code
  • What remains update-compatible

Already evaluating one of our Unity frameworks?

Send us the framework name, Unity version, relevant project systems, and what the integration needs to accomplish.