Engineering Consulting

Bring us a new system, an existing codebase, or a technical problem. We review the constraints, define a practical solution, and can implement it with your team.

Purpose

For problems that cannot be solved by installing a package.

Typical Reasons to Contact Us

Some requirements need project-specific technical work. That may mean building something new, improving something existing, or determining why a current implementation is creating production problems.

  • A required system does not exist yet
  • An existing system has become difficult to maintain
  • Two systems need to communicate
  • Technical debt is blocking development
  • A prototype needs to become production-ready
  • The team needs internal tooling
  • Architecture decisions need to be made before implementation
  • A third-party system needs project-specific integration

Problems we solve

We focus the implementation around the specific technical problem rather than forcing the project into a predefined stack.

New Systems

Design and implementation of gameplay systems, runtime systems, editor tools, integrations, technical foundations, and project-specific functionality.

Existing Systems

Review and improvement of systems that have become difficult to extend, maintain, debug, or integrate.

Architecture Decisions

Evaluation of viable implementation approaches and their trade-offs before significant development time is committed.

Integration Problems

Adapters, integration layers, APIs, tooling, and extensions that allow systems to work together cleanly.

Example Work

The exact scope is project-specific, but these are representative areas of work.

Gameplay Systems

Design and implementation of gameplay systems, runtime systems, editor tools, integrations, technical foundations, and project-specific functionality.

Technical Foundations

Review and improvement of systems that have become difficult to extend, maintain, debug, or integrate.

Editor Tooling

Evaluation of viable implementation approaches and their trade-offs before significant development time is committed.

Project Support

Adapters, integration layers, APIs, tooling, and extensions that allow systems to work together cleanly.

Deliverables

Deliverables are agreed before development begins so the boundaries between implementation, integration, documentation, and reusable technology are clear.

Gameplay Systems

Design and implementation of gameplay systems, runtime systems, editor tools, integrations, technical foundations, and project-specific functionality.

  • Technical recommendations
  • Architecture definitions
  • Source code
  • Unity packages
  • Editor tooling
  • Runtime systems
  • Integration code
  • Configuration
  • Documentation
  • Samples
  • Implementation guidance
  • Handover support

Process

We keep the workflow straightforward so both sides understand what is being built and why.

Review

You show us the problem, requirement, or relevant project area.

Scope

We define what needs to change, what remains untouched, and what the finished result needs to accomplish.

Implementation

The agreed work is built against the actual project requirements.

Handover

The implementation is integrated and documented as agreed.

Have a Unity problem that does not fit neatly into a product?

Tell us what is happening, what you have already tried, and what you need the project to do instead.